#include<SerialFinder.h>
SerialFinder finder;
    void setup(){
    //Initialize a Serial Connection
        Serial.begin(9600);//this baudrate must match the defined at Unity's Plugin.
        
        finder = SerialFinder("Geek","Play");
    }

    void loop(){
        if(!finder.findMe()){
            return; //will block the loop in this point, until receive a proper handshake
        }
        //your usual code goes here.
       Serial.println("Hello Unity");
    }
